Using Unity and C#.
Ported Dinosaur Island from Lakento from Cardboard VR into GearVR and Daydream. Optimized and debugged the game to pass Oculus standards, and implemented new gameplay features.
Using Unity and C#.
Ported Dinosaur Island from Lakento from Cardboard VR into GearVR and Daydream. Optimized and debugged the game to pass Oculus standards, and implemented new gameplay features.